Battle Mechanics
Hull/Planet Defense Armor Type vs. Weapon Type Damage Effect
Armor ↓ Weapon → | Kinetic | Heat | Magnetic | Explosive |
Planet Defense | 10% | 10% | 10% | 10% |
Neutralizing | 150% | 100% | 50% | 75% |
Regen | 50% | 150% | 75% | 100% |
Chrome | 75% | 50% | 100% | 150% |
Nano | 100% | 75% | 150% | 50% |
Hull Type vs. Hull Type Damage Effect
Frigate strong against Battleship, weak against Cruiser
Cruiser strong against Frigate, weak against Battleship
Battleship strong against Cruiser, weak against Frigate
Hull Type | Frigate | Cruiser | Battleship |
Frigate | +0% | -5% | +5% |
Cruiser | +5% | +0% | -5% |
Battleship | -5% | +5% | +0% |
Direction vs. Row
Direction → | Front | Side | Rear |
Row ↓ | | | |
First | +0% | +20% | +15% |
Second | -10% | +10% | +5% |
Third | -25% | -5% | -10% |
Commander Stats
Weapon Stats:
S = 130%
A = 110%
B = 100%
C = 90%
D = 70%
Hull Stats:
S = 90% damage taken, 110% damage to specific hull
A = 95% damage taken, 105% damage to specific hull
B = 100% damage taken, 100% damage to specific hull
C = 105% damage taken, 95% damage to specific hull
D = 110% damage taken, 110% damage to specific hull